Making it in Esports: Defusekids Owner, Filip Langerock On Owning an Esports Team
This article is part of Gamer One’s new Making it in Esports series which interviews top industry team owners to learn more about their journey and to share the lessons they’ve learned along the way.
The following is a recent interview we had with Filip Langerock, Owner of Defusekids.
1. What was your journey like that eventually led to owning your own team?
FL: My journey started in 1999 when I started playing Counter-strike in the early days. Obviously I didn’t have the talent to become a (professional) esporter on a decent level so I quickly switched to managing teams, organizing events and even hosting website with esports news. It all led to creating one the biggest esports brand in our regions history LowLandLions and eventually the team I am managing now: Defusekids.
2. What’s an average workday look like for you?
FL: Esports is just one of my jobs. I start the day with the planning of social media of the current day, maybe have some meeting and in the afternoon follow-up on possible games. Not all days are as busy as others but next to the other jobs I have I would say that esports is a 40 hour-ish per week occupation.
3. What’s the most challenging part about owning your own team?
FL: The ever changing environment and the ‘wild west’ that esports still is. In our region (Belgium & The Netherlands) esports isn’t as big yet as in our neighboring countries like France, the UK, Spain or Germany. Competition is fierce and (sponsoring)budgets are low. So we try to keep in front by trying everything possible to make the life of our gamers and staff as interesting as possible under tough conditions.
4. What advice would you have for aspiring professional gamers?
FL: Don’t give up so easily. There are tons of stories of gamers that were on the brink of quitting but a certain event happened that changed their life forever. Esports is all about dedication and hard work. There is a thing called ‘luck’ but in general you are in the driving seat of your success.
5. What excites you most about the future of the esports industry?
FL: The potential: since the esports demographic is growing older: the potential viewership of games, actual gamers and fans will only grow bigger. Let’s hope the figures will grow the way they did in the last couple of years and esports will (finally) be recognized as a force to be reckoned with.